Interactive animation glossary
The words of interactive animation, each explained in a few sentences with an example you can play.
Interactive animationAnimation that responds to the user or to data while it plays.State machine (animation)A graph of states and transitions that decides which animation plays.Data binding (view models)Connecting properties in an animation to data the app sets at run time.Bones and inverse kinematics (IK)A skeleton that moves artwork, and a solver that bends limbs to reach a target.Mesh deformationBending a picture by moving the points of a mesh laid over it.Trim pathShowing only part of a stroke so lines appear to draw themselves.Micro-interactionA small animated response to one user action, like a toggle or a like button.Animation runtimeThe library that plays an exported animation file inside an app or a game.
Try it on a template.
Every template opens in the editor so you can see how it is made.