An interactive animation is an animation that responds while it plays: to the pointer, a tap, the keyboard or data from an app, instead of always running the same way like a video.
In more detail
- It is built from animations (what moves) and logic (when and why it moves), usually a state machine with inputs and listeners.
- Typical examples are buttons that react to hover and press, toggles, loaders that finish on success, characters that look at the pointer and small games.
In Ova Motion
In Ova Motion you draw the art, animate it in the Animate workspace and add the logic in the Logic workspace. The exported .egg file carries all three, and a runtime plays it in your app.
Last checked against the product on 2026-10-15.


