Glossary

Mesh deformation

Bending a picture by moving the points of a mesh laid over it.

In short

Mesh deformation bends a bitmap picture by placing a mesh of points over it and moving those points, by hand or with bones, so a flat image can breathe, squash or turn slightly.

In more detail

  • It lets painted art move smoothly without redrawing it as vector shapes.
  • Points can be bound to bones so the picture follows a skeleton.

In Ova Motion

In Ova Motion select a picture, add a mesh, place its points and animate them or bind them to bones.

Last checked against the product on 2026-10-15.

Examples you can play

All templates

Questions

Is a mesh only for pictures?

Yes. Vector shapes are bent by editing their points or with bones directly.

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