Templates / Characters
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Put the web player next to the file and mount it on a canvas. Apps and games have runtimes too: see Runtimes.
main.jsweb runtime
import init, * as egg from "./player/egg_web.js";
import { mount } from "./player/egg-player.js";
await init();
const bytes = new Uint8Array(await (await fetch("owl.egg")).arrayBuffer());
mount(egg, document.querySelector("canvas"), bytes, { machine: "owl" });More templates
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CharactersSlime crowdGlossy slimes asleep until the pointer arrives: eyes open, blink and follow it; click one to squash and bounce.
CharactersHatchAn egg in a nest at sunset: hover it, click to hatch it (Trim Path crack, elastic chick), click the chick to make it chirp, the sky for a new egg.
CharactersCharacter posesA little goblin wizard with eight moods: click a button to pop the wizard into a new pose.
CharactersWalking personA person on a bone skeleton: idle, walk and run cycles, switched by buttons.